I graduated as a Game Artist and continued studying Communication Multimedia Design. After achieving my propaedeutic diploma, I moved to Belgium and started a Game Graphics Production bachelor in at Hogeschool West-Vlaanderen (Digital arts & entertainment) in september 2017 till the end of 2018. And from august 2020 till october 2021.
Mainly my focus is on drawing vehicles, structures and realize them in 3D with the use 3dsMax and photoshop. I provide them with textures in photoshop with the use of a Wacom Cintiq drawing tablet. I have always been working and exploring different types of work but this is the one that I enjoy the most. I’m always up for learning new software and techniques and I want to take my skills to the next level.
The fact that you would have to travel a lot for the job is one of the things that attracted me the most. I especially love travelling around Europe with my 1973 Volkswagen Beetle. My most recent trip was with a rooftop tent to Scotland. In my free time I do maintenance on this classic car.
I participated in the “Global Game Jam” a couple of times and volunteered on one of them to capture 3D animations in a Motion capture suit in the studio in Leeuwarden (The Netherlands).This was in the same studio where Crytek has been recording the animations for characters in Crysis 3.
Software and experience:
- Zbrush basics (~1 year)
- Adobe Photoshop, Illustrator (~5 years of experience)
- Autodesk 3ds Max, modelling, animating, rendering: V-ray/Mental ray (~5 years)
- HTML / CSS, twitter bootstrap, ModX. WordPress, joomla (basics) (~3 years)
- Headus UVlayout (~3 years)