I started studying Game Graphics in Belgium at Howest (Digital Arts & entertainment) in september 2017.
Since then I’ve been working on a couple of projects like for example making a detailed high poly vehicle, a low poly diorama as shown below.
Used software: 3Dsmax, Photoshop and Arnold for the rendering.
High Poly Volkswagen T1 transporter
Besides working on the above shown project I have also been practicing creating handpainted textures by making a diorama, plane and a rifle.
I used a cintiq like tablet to achieve this.
The project below is a Lowpoly diorama, based on a sketch i made from an imaginary place in Milano Italy
Sketching/ Photoshop 2018
The examples shown below are my attempt on making a design of a walker that would fit in the war in the backstory provided in the first image.
One of the requirements was that it had to be a vehicle on legs and it needed a clear function (for example Armored Engineering or medical Vehicle) as if it would serve in the war.